Habits of Learning - Virtual Worlds_ Social Awareness
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Virtual worlds is about 3D worlds and they can damage the children's brains. Virtual worlds can also get you to talk to people you don't know and that can get you in trouble.
Examples
Virtual worlds can damage the learning of children brains . 3D virtual worlds can steal your idenity. Digital natives demand a more active approach to learning. Moreover the a coation and asessment of competencies rather then the more transmission is becomeing more relvant the knowledge society. 3D virtual worlds can also get you to talk to people you don't know they tell you that they are say 13 and they might not be 13 they my be 40 years old so you don't really talk to anyone you don't know and you should be on virtual worlds. 3D virtual worlds are a promising environment to meet both of these requirements. The learningprocess in traditional learning virtual worlds for learning althought the expectation are high and posibilites opened immense. My area of awareness ( virtual worlds ) is connected to my core competency area( social ) is that you don't want to talk to someone on the internet. You don't want to tell them where you live, how old you are, and you do not want to tell anyone your whole name.[1]
Habits of Learning - Virtual Worlds_ Social Awareness
Text in italics is to be deleted. See the original template for instructions as all items in italics should be deleted during the first week of editing this wiki page.
Table of Contents
Overview/description
Virtual worlds is about 3D worlds and they can damage the children's brains. Virtual worlds can also get you to talk to people you don't know and that can get you in trouble.
Examples
Virtual worlds can damage the learning of children brains . 3D virtual worlds can steal your idenity. Digital natives demand a more active approach to learning. Moreover the a coation and asessment of competencies rather then the more transmission is becomeing more relvant the knowledge society. 3D virtual worlds can also get you to talk to people you don't know they tell you that they are say 13 and they might not be 13 they my be 40 years old so you don't really talk to anyone you don't know and you should be on virtual worlds. 3D virtual worlds are a promising environment to meet both of these requirements. The learning process in traditional learning virtual worlds for learning althought the expectation are high and posibilites opened immense. My area of awareness ( virtual worlds ) is connected to my core competency area( social ) is that you don't want to talk to someone on the internet. You don't want to tell them where you live, how old you are, and you do not want to tell anyone your whole name. [1]
Reference
Areas of Awareness
1. Technical Access and Awareness
2. Individual Awareness
3. Social Awareness
4. Cultural Awareness
5. Global Awareness
Team Members
Bibliography/Citations
Follow the current standard method for citing sources from our help wiki
Blance Lbanez, Maria. "asessment of knowledge and competencies in 3D virtual worlds ." n. pag. Web. 8 Dec 2010. <ref>: